[identity profile] dracasadiablo.livejournal.com posting in [community profile] deathtocapslock

Hogwarts portraits are able to talk and move around from picture to picture. They behave like their subjects. However, the degree to which they can interact with the people looking at them depends not on the skill of the painter, but on the power of the witch or wizard painted.

When a magical portrait is taken, the witch or wizard artist will naturally use enchantments to ensure that the painting will be able to move in the usual way. The portrait will be able to use some of the subject’s favourite phrases and imitate their general demeanour. Thus, Sir Cadogan’s portrait is forever challenging people to a fight, falling off its horse and behaving in a fairly unbalanced way, which is how the subject appeared to the poor wizard who had to paint him, while the portrait of the Fat Lady continues to indulge her love of good food, drink and tip-top security long after her living model passed away.

However, neither of these portraits would be capable of having a particularly in-depth discussion about more complex aspects of their lives: they are literally and metaphorically two-dimensional. They are only representations of the living subjects as seen by the artist.

Some magical portraits are capable of considerably more interaction with the living world. Traditionally, a headmaster or headmistress is painted before their death. Once the portrait is completed, the headmaster or headmistress in question keeps it under lock and key, regularly visiting it in its cupboard (if so desired) to teach it to act and behave exactly like themselves, and imparting all kinds of useful memories and pieces of knowledge that may then be shared through the centuries with their successors in office.

The depth of knowledge and insight contained in some of the headmasters’ and headmistresses’ portraits is unknown to any but the incumbents of the office and the few students who have realised, over the centuries, that the portraits’ apparent sleepiness when visitors arrive in the office is not necessarily genuine.


Maybe it's just me, but I find that this "explanation" only makes it more confusing then before. The portrait lore was a mess as it was but now it's even harder to make heads or tails of it.

Also, what this means for the DD's portrait?
Was he painted long before his death and then spent a lot of time talking with his portrait?



Perhaps no students (even including Harry Potter, Ron Weasley, Hermione Granger and Tom Riddle) have ever explored the castle and grounds of Hogwarts as thoroughly and illicitly as the four creators and contributors to the Marauder's Map: James Potter, Sirius Black, Remus Lupin and Peter Pettigrew.

James, Sirius and Peter were not initially impelled to explore the school grounds by night out of devilment alone (though that played its part), but by their desire to help their dear friend Remus Lupin to bear his lycanthropy. Prior to the invention of the Wolfsbane Potion, Lupin was compelled to undergo an excruciating transformation every full moon. Once his condition was discovered by his three best friends, they sought a way to render his transformations less solitary and painful, which led to them learning to become (unregistered) Animagi, so that they could keep him company without harm to themselves. The ability of Sirius Black, Peter Pettigrew and James Potter to become, respectively, a dog, a rat and a stag, enabled them to explore the castle grounds by night undetected. The interior of the castle, meanwhile, was mapped over time with the help of James Potter's Invisibility Cloak.

The Marauder's Map is lasting testimony to the advanced magical ability of the four friends who included Harry Potter's father, godfather and favourite teacher. The map they created during their time at Hogwarts appears to be a blank piece of parchment unless activated by the phrase: I solemnly swear that I am up to no good, a phrase that, in the case of three of the four makers, should be understood as a joke. The 'no good' of which they wrote never denoted Dark magic, but school rule-breaking; similar bravado is evinced by their use of their own nicknames on the map ('Messrs Moony, Wormtail, Padfoot and Prongs').

The magic used in the map's creation is advanced and impressive; it includes the Homonculous Charm, enabling the possessor of the map to track the movements of every person in the castle, and it was also enchanted to forever repel (as insultingly as possible) the curiosity of their nemesis, Severus Snape.

Although the precise circumstances surrounding the makers' loss of their map are not given in the Harry Potter novels, it is easy to conclude that they eventually over-reached themselves and were cornered by Argus Filch, probably on a tip-off from Snape, whose obsession it had become to expose his arch-rival, James Potter, in wrongdoing. The masterpiece of a map was confiscated in Sirius, James, Remus and Peter's final year and none of them were able to steal it back from a well-prepared and suspicious Filch. In any case, their priorities changed in their final months at school, becoming far more serious and focused on the world beyond Hogwarts, where Lord Voldemort was successfully rising to power. All four of the map's creators would shortly be inducted into the renegade organisation headed by Albus Dumbledore, the Order of the Phoenix, and a map of their old school - no matter how ingenious - would no longer be of use to them except as a piece of nostalgia.

The Marauder's Map was, however, of immense use to the young Weasley twins. The story of Fred and George's acquisition of the map is told in Harry Potter and the Prisoner of Azkaban. It was a mark of their high esteem for Harry Potter, and their belief that he stood in need of assistance with a destiny none of them yet fully understood, that they later gifted the map to him, unwittingly passing it on to the child of one of the creators.

The map was subsequently confiscated from Harry Potter by a Death Eater in disguise at the school, who recognised it as a likely source of his own discovery.


I just love the "...a phrase that, in the case of three of the four makers, should be understood as a joke. The 'no good' of which they wrote never denoted Dark magic, but school rule-breaking..." part.
JKR probably heard the "Marauder's Map might have been made with Dark magic" theories and jumped to explain how the Marauder were too good for things like that.
Sorry, Jo. But I still think that Snape knew what he was talking about when he said that the map must have dark magic in it.




Gobstones is an ancient wizarding game that resembles marbles, the principal difference being that every time a point is conceded, the winning stone squirts a foul-smelling liquid into the loser's face. Players start the game with fifteen small, round Gobstones each (Gobstones are sold in sets of thirty) and the winner must capture all of his opponent’s stones. Though most commonly (as the name implies) made of stone, Gobstones may also be made of precious metals.

Professional Gobstone players compete in national leagues and international tournaments, but it remains a minority sport within the wizarding world, and does not enjoy a very 'cool' reputation, something its devotees tend to resent. Gobstones is most popular among very young wizards and witches, but they generally 'grow out' of the game, becoming more interested in Quidditch as they grow older. The National Gobstone Association has attempted recruitment campaigns such as 'Give Gobstones A Second Glance', although the choice of accompanying picture (current Gobstones World Champion Kevin Hopwood being squirted with an eyeful of gunk) was perhaps ill-chosen.

Gobstones enjoys limited popularity at Hogwarts, ranking low among recreational activities, way behind Quidditch and even Wizarding Chess.

The mother of Professor Severus Snape, Eileen Prince, was President of the Hogwarts Gobstone Club in her time at school.


Because there's no way Snape's mother could have been involved in something "popular", "interesting" or "loved" by other kids.
No, it's a game that is popular with little kids and "generally 'grow out'" of. And of course, because she (probably) played the game often Eileen Prince probably had gunk and slime in her hair. *eye roll*




The mood-enhancing properties of chocolate are well known in both the Muggle and wizard worlds. Chocolate is the perfect antidote for anyone who has been overcome in the presence of Dementors, which suck hope and happiness out of their surroundings.

Chocolate can only be a short-term remedy, however. Finding ways to fight off Dementors – or depression – are essential if one is to become permanently happier. Excessive chocolate consumption cannot benefit either Muggle or wizard.





In the late twentieth century, the Nimbus Racing Broom Company dominated its competition. The Nimbus Two Thousand and Two Thousand and One models outsold all other top-class brooms combined by a factor of three to one.

Little did the Nimbus designers realise that a racing broom was in development that would knock them from their number one spot within twelve months of its release. This was the Firebolt, a top-secret project developed by Randolph Spudmore (son of Able Spudmore of Ellerby and Spudmore, who produced the Tinderblast in 1940 and the Swiftstick in 1952, both serviceable brooms, but never achieving great popularity).

A skillful and innovative broom designer, Randolph was the first to use goblin-made ironwork (including footrests, stand and twig bands), the secrets of which are not fully understood, but which seem to give the Firebolt additional stability and power in adverse weather conditions and a special non-slip foot grip that is of particular advantage to Quidditch players. The handle is of polished ebony and the twigs of birch or hazel according to personal preference (birch is reputed to give more ‘oomph’ in high ascents, whereas hazel is preferred by those who prefer hair-trigger steering).

The Firebolt is a costly broom and Harry Potter was among the first to own one. It continues to be made in relatively small quantities, partly because the goblin workers involved in the patented ironwork are prone to strikes and walkouts at the smallest provocation.


Harry was "among the first to own one" of the more expensive and rare brooms but he's not spoiled, entitled or special at all.

Date: 2013-04-22 04:50 am (UTC)
From: [identity profile] hwyla.livejournal.com
One of the main eye-openers for me about the Headmaster Portraits info is that it pretty much means that Albus' portrait would never be able to testify at his murder trial (if Snape had lived through the battle). Because he would not have been there to see/witness his death and since he was dead he couldn't tell his portrait. I'm not positive that the portrait could even testify about the planning as it wouldn't remember itself, only what it was told by Albus, therefore all of the portrait's testimony would have fallen under 'hearsay'.

In other words, if Snape lived to face trial as a DE for Albus' murder, then the only non-DE witness would be Harry. Snape would have been bound for Azkaban for sure. I can't see Harry testifying with any clarity. The prosecution would ask what he saw - he'd tell them and them attempt to say something about Snape as good guy and he'd be cut-off so all that got entered was the 'facts' of what he actually saw. That "Severus, please..." would bury him.

Date: 2013-04-22 05:21 am (UTC)
From: [personal profile] oryx_leucoryx
There is the memory of Albus ordering him to do it and the memory of Albus insisting that Severus can't back out. Recorded memories should be the equivalent of security camera recordings.

Date: 2013-04-22 09:36 pm (UTC)
From: [identity profile] hwyla.livejournal.com
Didn't JKR say Pensieves and Veritaserum could not be used in trials?

Date: 2013-04-27 08:34 pm (UTC)
From: [personal profile] oryx_leucoryx
She said Veritaserum wasn't used because people could avoid taking it (though I'm sure it gets used during the investigations before official trials). The only thing I know she said about Pensieves is that they show objective reality, not subjective perception of reality.

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